KindQuest Project Description

Goal and aim: Increase social impact by creating a game app that rewards users for solving real-life problems such as picking up trash in the park or helping people in need.

Social problem: In a digital society, people are becoming more disconnected and less interactive with each other. They are also becoming indifferent to things in their daily lives. Additionally, people are lacking awareness about their surroundings. Therefore, the project aims to address these issues by focusing on raising people’s awareness and consciousness.

Brief description: Upon registering on the app, users will complete assigned challenges and earn points. These points can be redeemed for help from the project team or other users when facing difficulties in real life. Additionally, the app provides a platform for users to share their challenges and collaborate on completing them, increasing interaction and connection among users.